Ian Bogost is an author and an award-winning game designer. He is Ivan Allen College Distinguished Chair in Media Studies and professor of Interactive Computing at the Georgia Institute of Technology, and a contributing editor at The Atlantic. He is the author of Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games and other works.
CONTRIBUTOR ARTICLES

Russian Invasion: On Dan Ackerman’s “The Tetris Effect”
Ian Bogost looks at the history of Tetris in Dan Ackerman's "The Tetris Effect."...

In the Habit
"Gamelife" is really a book about the incompatibility, rather than the affinity, of game life and human life....

Perpetual Adolescence: The Fullbright Company’s “Gone Home”
Gone Home: a video game about releasing secrets...

MOOCs and the Future of the Humanities: A Roundtable (Part 2)
A Roundtable (Part 2)...

MOOCs and the Future of the Humanities: A Roundtable (Part 1)
A Roundtable (Part 1)...
